
Book Series
The Chosen Heroes
When two worlds collide, a teenage girl finds herself alone and fighting for her life in a land that freely delivers pain and anguish. Or death.
Mark of the Assassins
Book One
When two worlds collide, a teenage girl finds herself alone and fighting for her life in a land that freely delivers pain and anguish.
Or death.
Shane wasn’t born to this world. She was an average high school student—band, sports, friends. Thrust into a fantastic world, she is tortured and forced to work in the mines of Verscar. There’s no way out.
She finds an ally in a fellow slave and together, they plot. Left with no other option, she makes the only decision she can, a choice she must learn to live with.
Or die with.
Shane has to become an assassin.
Legacy of the Assassins
Book Two
When fighting for your life means taking another…
Shane’s become accustomed to her new life as an assassin. With a steady income, good friends, and only a slight chance of death, she couldn’t ask for more.
But all that gets pushed to the side when her past comes knocking, too loud to ignore.
A mission gone wrong. Betrayals left and right. Family secrets revealed.
Shane’s entire world is crashing down around her, and the only way out is by accepting who—and what—she truly is.
Rule of the Assassins
Book Three
Family ties can be broken, but can they be rewritten?
Ever since Shane’s memories of her former life as Princess Airel returned, and she stabbed herself in order to stop Zaltak, Elias has been alone in the world. The company of his fellow prisoners can never compare to that of his partner, yet they’re the ones marching with him toward the uncertainty of their demise.
But he knows something that, if told, could kill them all in an instant.
Shane is alive.
She’s alive, and she’s coming for him. But as days turn into weeks with no sign of her, his confidence begins to crumble. After all, he’s just an assassin, and she’s a princess.
It’s a miracle that Shane’s alive.
That’s what everyone around her says, but to Airel, living is nothing but a curse. She’s supposed to be dead, but instead she’s trapped in a world she used to call home, surrounded by family members she’s become a stranger to, and pleading with a goddess she’s not sure can hear her for a safe return to Lyconnexal.
But when the goddess finally does answer and the truth behind Airel’s survival comes to light, she begins to question why she’s fighting a war she knows she’s going to lose.